3D Scanning & Photogrammetry
Photogrammetry is the process of 3D reconstruction of photographs (typically 250-1000) which results in a highly dense point cloud which geometry is then formed from. I specialize in game engine practices of physically based rendering, uv mapping, retopology, and texture reprojection.
For large areas (> Room Scale) a drone is used to survey the area and capture the photos. For smaller scale items (< Room Scale) a DLSR is used with LED lighting to capture models at a higher resolution.
Drone Scanning Applications
– Construction & Land Photo scanning
– 3D Timelapses of an area
– Real Estate / Property scanning
– Safety & Inspection of high risk areas
– Architecture & Project Planning
– Historical Preservation